The act of giving gifts can serve many purposes and hold various forms of importance, including how humans express love and affection, celebrate special occasions, strengthen social bonds, and many more. However, the sentiment behind a gift often carries more weight than the material value. The act of giving itself can have a positive impact on both the giver and the recipient, fostering a sense of connection, happiness, and gratitude.
We aim to address the common challenges associated with gift-giving, recognizing that finding the perfect gift can be daunting due to various factors such as individual preferences, fear of disappointment, and budget or time limitations.
Additionally, we understand the struggle some face in ensuring timely gift procurement, whether due to difficulty in remembering dates or uncertainty about where to start shopping.
I crafted a research plan aimed at conducting user interviews and performing a thorough competitive analysis. The primary objective is to gain deep insights into the problem, focusing particularly on understanding the motivations and pain points of individuals who have engaged in gift shopping.
I conducted 4 one-on-one interviews with users who have recently bought a gift for another person and/or value the act of gift-giving as an expression of affection. My participants expressed what gift-giving means to them and shared their frustrations and challenges when failing to find a good gift for someone. Here is what they said:
"It's a challenge to plan ahead to see if I'll get the gift in time because I'm usually forgetful with dates."
⎯ Participant #1
"I always doubt that they will like what I chose... I know it's the thought that counts but sometimes I worry if they'll like it. [This] makes me feel frustrated, doubtful, and skeptical of what the "right" gift is."
⎯ Participant #2
"I'm a little overwhelmed if the dates are approaching and I haven't found a gift yet..."
⎯ Participant #3
"I feel happy when people give a good gift or something I like because they put a lot of thought and time into it... Even if it's something I can't use, I appreciate the sentiment and that they thought of it during the process of finding it."
⎯ Participant #4
After analyzing the business' data and determining their core problem in retaining their customer base, I took in a full assessment of what we currently have as their active website, in order to highlight where we should focus most of the redesign.
In part of understanding the data is connecting with previous users to gain insight on real user opinion of the current website, as well as to understand their mindset when shopping online. I talked to 3 participants who have previously shopped with REVERE THE BRAND in attempt to learn what does or doesn't work for them with the current website, and determine what makes an enjoyable and effective online shopping experience.
Next, I conducted a survey of 25 people to gain a broader understanding of the level of interest in Spotify's social feature, and to gain insight into their opinions on the platform and the potential for music sharing to enhance social connections.
To better understand similar apps on the market and identify key features, I created a competitive analysis of some popular shopping and gift suggestion applications.
Shopping guides being too broad or vague can make the gift shopping process overwhelming, adding on stress and deter users from finding anything truly potential.
If it's curated or personalized, it helps users feel like they have their own personal shopping assistant, someone who is specially there to help only them.
A huge online marketplace like Amazon can be hectic, but is actually user-friendly due to its intuitive UX design and layout.
These websites feature strong call-to-action buttons on their landing page to immediately captivate users.
All of the websites have effective categorization to sort their products which makes for easy navigation.
All stores utilize a neutral black/white color palette and allow the vibrancy of their images to set the tone of their brand and also serve as main selling points.
Next, an affinity map was created to organize and synthesize the data collected from user research, primarily from user interviews. It helped in gathering common themes surrounding motivations, pain points, and needs, which will essentially create the ideal user persona for this product.
Need #1: Users need to get a gift in time to prevent feeling stressed.
Need #2: Users need a way to discover ideal gifts.
Need #3: Users need a form of guidance to know what to shop for others.
Through key insights collected from user research, I developed a user persona for someone to feel more confident when shopping for others.
Given the key insights I've gathered along with a clear user persona, I've concluded that those who use a gift-suggestion app would benefit most from the following features:
In order to create a well-structured and user-friendly app, I crafted an app map detailing the information's designated locations. This helped me gain a clear visualization of the app's architectural layout and improved the understanding of its functional flows.
Moreover, a user flow was also created to demonstrate the functionality of the app's features.
User Flow: gift shopping for a friend
Based on the developed information architecture, I began sketching several wireframes to illustrate the general design and framework of the gift suggestion app. I included the key features that users will be using, such as inputting friend information into the app to build their profile, viewing the curated gift guide, and viewing upcoming events.
With my persona in mind, I brainstormed key features that would serve their needs.
Based on my research, I believe that the following features would have an effect on retaining customers and creating an enjoyable online shopping experience:
Transitioning from rough low-fidelity sketches, I refined the design by creating mid-fidelity wireframes, providing a more detailed visual depiction of the app's structure and optimal utilization of key features.
In designing the app, I aimed to encapsulate the essence of positive energy, enthusiasm, and excitement—emotions that I believe are inherent in the act of giving and receiving gifts. By blending vibrant and bold oranges with neutral tones, I brought to life that sense of positivity and excitement within the app's design.
For the logo, my goal was to incorporate the brand's colors into a simple logotype of the brand's name, while also attempting to include a shape reminiscent of a pompom bow typically found atop presents.
The name of the app, 'GIFTY,' was chosen intentionally to evoke the adjective 'nifty,' as defined by Merriam-Webster Dictionary with meanings including 'very pleasant or enjoyable' and 'well-executed.' Above all, its informal definition conveys 'very good.' My aspiration is that if the design of GIFTY is well-executed, users will excel at giving gifts and find the experience highly enjoyable.
By adhering to the UI style guide, I transformed the mid-fidelity wireframes into a tangible representation of the GIFTY app. Next, I updated areas with information mockups and stock photos to provide relevant content. When I finally got a realistic mock up of what the product could be, I began tweaking certain areas to maximize its usability before I introduce the app to usability testing.
With my foundations set up through wireframes and visual branding, I can now begin piecing everything together by updating the brand's content and playing with the UI elements. With this, I produced high-fidelity frames for my initial prototype for responsive devices through Figma.
With high-fidelity wireframes in place, I developed an initial interactive prototype to send out for usability testing. I wanted insight on design decisions and inconsistencies, as well as to detect any user frustration and confusion when engaging with the app. I asked four participants to perform the following tasks:
100% of the users were able to complete signing up and adding a friend's info into the app
100% user satisfaction with the layout and UI
"This app feels youthful and makes me excited to look for gifts... it's pleasing to look at."
100% would like to see this concept developed into a real app
"This would help me a lot because I never know what kind of gifts to get..."
"I like that it helps me feel closer to my friends as I'm trying to understand what they like"
However... only 75% of users were able to successfully save a product and expressed confusion with certain flows within the app.
On the home feed, I rephrased 'Upcoming Events' to 'A little reminder ⌛️' to express how quickly events are approaching; added how many number of days are away, to prevent any date confusion; and pushed content higher up to highlight its value.
Replaced Saved Gifts with quicker access to curated "Gifty Guides" so users can begin exploring potential gifts and provided context into what "Gifty Guides" meant.
Reframed the original content to create space for saved items so users will always be reminded of gift options whenever they visit a Friend's Profile.
Rephrased 'lists' as 'collections' to mitigate confusion and transitioned the save function to a vertical format. This change was aimed at optimizing user-friendliness, allowing for improved content viewing and the ability to save to multiple options.
It was easy at times to become biased towards a design direction I had in mind and convince myself to try to make it work. I found designing based on a specific vision had led me to face confusion and ineffectiveness in initial designs. Although I wanted to bring this vision to life, I focused on the insights derived from data research about the target user and integrated the feedback from usability testing to understand what was effective and what wasn't. It was important to learn now that the design process is never linear—I ran into several hiccups along the way with how I designed the application, and getting feedback from users proved that repeated iterations are crucial to bring forth the best design possible.
Although designing an end-to-end app was challenging in fulfilling all users' needs, I thoroughly enjoyed executing it with more creative freedom compared to previous projects. The most rewarding aspect is when real users show enthusiasm for the concept, expressing their wish to see it actualized in the future.
If given more time, I would like to explore additional features and design it into the app, as well as conduct extensive user testing to make sure users are not confused by my verbiage and understand the task flows. In the end, I acknowledge that my skills and competence as a UX designer has been further solidified and is set to continue improving, thanks to the challenges met at every step of a not-so-linear design process.